Class UnitySequenceStageTests
Tests for UnitySequenceStage, the minimal serializable orchestration
stage. Its data is exposed through read-only properties backed by private
[SerializeField] fields, so populated cases use
UnityEngine.JsonUtility.FromJson``1(System.String) (the real Unity serialization path).
Inherited Members
Namespace: Serenity.UnitySequencePlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnitySequenceStageTests
Constructors
UnitySequenceStageTests()
Declaration
public UnitySequenceStageTests()
Methods
Default_Id_IsNullOrEmpty()
Declaration
public void Default_Id_IsNullOrEmpty()
Default_StageType_IsShowDialog()
Declaration
public void Default_StageType_IsShowDialog()
Deserialized_ExposesIdAndStageType()
Declaration
public void Deserialized_ExposesIdAndStageType()
Implements_ISequenceStage()
Declaration
public void Implements_ISequenceStage()