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    Class TransformRigApplierTests

    PlayMode tests for TransformRigApplier. Drives real Unity Transforms via a runtime UnityRigDefinition and asserts the resulting localPosition / localRotation after applying engine-agnostic PoseDeltas.

    Inheritance
    object
    TransformRigApplierTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityProceduralExpression.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class TransformRigApplierTests

    Constructors

    TransformRigApplierTests()

    Declaration
    public TransformRigApplierTests()

    Methods

    Apply_NullPose_DoesNotThrow()

    Declaration
    public void Apply_NullPose_DoesNotThrow()

    Apply_NullRig_DoesNotThrow()

    Declaration
    public void Apply_NullRig_DoesNotThrow()

    Apply_PositionOffset_AddsToBasePosition()

    Declaration
    public void Apply_PositionOffset_AddsToBasePosition()

    Apply_RotationOffset_MultipliesBaseRotation()

    Declaration
    public void Apply_RotationOffset_MultipliesBaseRotation()

    Apply_UnknownBone_IgnoredAndDoesNotThrow()

    Declaration
    public void Apply_UnknownBone_IgnoredAndDoesNotThrow()

    CacheBasePose_NullRig_DoesNotThrow()

    Declaration
    public void CacheBasePose_NullRig_DoesNotThrow()

    ResetToBasePose_RestoresCachedPosition()

    Declaration
    public void ResetToBasePose_RestoresCachedPosition()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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