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    Class UnityMenuServiceFactoryTests

    Tests for UnityMenuServiceFactory: it must build a GameObject named for the service and return the attached UnityMenuService as an IMenuService.

    Inheritance
    object
    UnityMenuServiceFactoryTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityMenu.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnityMenuServiceFactoryTests

    Constructors

    UnityMenuServiceFactoryTests()

    Declaration
    public UnityMenuServiceFactoryTests()

    Methods

    CreateService_AttachesUnityMenuServiceComponent()

    Declaration
    public void CreateService_AttachesUnityMenuServiceComponent()

    CreateService_CreatesGameObjectWithServiceName()

    Declaration
    public void CreateService_CreatesGameObjectWithServiceName()

    CreateService_ReturnsNonNullMenuService()

    Declaration
    public void CreateService_ReturnsNonNullMenuService()

    Implements_IMenuServiceFactory()

    Declaration
    public void Implements_IMenuServiceFactory()
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