Class UnityAddressableUtilsResourcesOnlyTests
Tests for UnityAddressableUtils in ResourcesOnly mode, where every entry point short-circuits to an empty list without touching the Addressables API (so no scene/catalog is required).
Inherited Members
Namespace: Serenity.UnityGlobal.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityAddressableUtilsResourcesOnlyTests
Constructors
UnityAddressableUtilsResourcesOnlyTests()
Declaration
public UnityAddressableUtilsResourcesOnlyTests()
Methods
LoadAllAsync_ResourcesOnly_ReturnsEmptyList()
Declaration
public Task LoadAllAsync_ResourcesOnly_ReturnsEmptyList()
Returns
| Type | Description |
|---|---|
| Task |
LoadAllBlocking_ResourcesOnly_ReturnsEmptyList()
Declaration
public void LoadAllBlocking_ResourcesOnly_ReturnsEmptyList()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()