Struct NavTarget
One wired navigation target on a navbar: the option label and the full composite-path it activates
(e.g. "Root::Content::Tab1"), or the Back sentinel.
Inherited Members
Namespace: Serenity.Ui.Infrastructure.Editor.Builder
Assembly: Serenity.UnityUi.Infrastructure.Editor.dll
Syntax
public struct NavTarget
Fields
FullPath
The transition target written into the menu option's value (a composite path, or Back).
Declaration
public string FullPath
Field Value
| Type | Description |
|---|---|
| string |
Label
The navbar option label shown to the player.
Declaration
public string Label
Field Value
| Type | Description |
|---|---|
| string |