logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class ServiceExtensionScriptGenerator.GeneratedLayout

    Every path CreateReadme(AggregateDescriptor, Input, string, GeneratedLayout, List<string>, string) needs to describe the generated layout, bundled so its signature does not balloon into an unreadable parameter list.

    Inheritance
    object
    ServiceExtensionScriptGenerator.GeneratedLayout
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.ServiceExtensionCreator.Editor
    Assembly: Serenity.ServiceExtensionCreator.Editor.dll
    Syntax
    public sealed class ServiceExtensionScriptGenerator.GeneratedLayout

    Constructors

    GeneratedLayout()

    Declaration
    public GeneratedLayout()

    Fields

    CodeLayerAsmdefPath

    Declaration
    public string CodeLayerAsmdefPath
    Field Value
    Type Description
    string

    CodeLayerName

    Declaration
    public string CodeLayerName
    Field Value
    Type Description
    string

    InstallationAsmdefPath

    Declaration
    public string InstallationAsmdefPath
    Field Value
    Type Description
    string

    ServiceScriptPath

    Declaration
    public string ServiceScriptPath
    Field Value
    Type Description
    string

    TaskAssetPath

    Declaration
    public string TaskAssetPath
    Field Value
    Type Description
    string

    TestScriptPath

    Declaration
    public string TestScriptPath
    Field Value
    Type Description
    string

    TestsAsmdefPath

    Declaration
    public string TestsAsmdefPath
    Field Value
    Type Description
    string

    WiringScriptPath

    Declaration
    public string WiringScriptPath
    Field Value
    Type Description
    string
    In this article
    © 2026 Serenity. All Rights Reserved