Class SerenityMinimalLoopRecipeFactory
Builds an in-memory SerenityRecipe for the minimal boot to main-menu to gameplay to pause
loop, from a small set of author choices (MinimalLoopOptions). Pure object construction —
no AssetDatabase access; the caller runs the result through SerenityRecipeEngine.
Inherited Members
Namespace: Serenity.ProjectRecipe.Infrastructure.Editor.SetupAssistant
Assembly: Serenity.UnitySetupAssistant.Infrastructure.Editor.dll
Syntax
public static class SerenityMinimalLoopRecipeFactory
Methods
Build(MinimalLoopOptions)
Builds the full recipe for the minimal loop described by options.
Declaration
public static SerenityRecipe Build(MinimalLoopOptions options)
Parameters
| Type | Name | Description |
|---|---|---|
| MinimalLoopOptions | options | The author's choices for this loop. |
Returns
| Type | Description |
|---|---|
| SerenityRecipe | A fully-populated, in-memory SerenityRecipe. |