Class RecipeCutsceneDto
Recipe description of a single cutscene. Maps to a UnityCutsceneDefinition asset: an ordered list of
stages plus an optional rig prefab. Authored with the Cutscene Wizard
(Tools ▸ Serenity ▸ Cutscenes ▸ Cutscene Wizard) or by hand.
Inherited Members
Namespace: Serenity.ProjectRecipe.Infrastructure.Editor.Model
Assembly: Serenity.UnityProjectRecipe.Infrastructure.Editor.dll
Syntax
public class RecipeCutsceneDto
Constructors
RecipeCutsceneDto()
Declaration
public RecipeCutsceneDto()
Fields
id
Declaration
public string id
Field Value
| Type | Description |
|---|---|
| string | Stable logical identifier (becomes the asset's |
output
Declaration
public string output
Field Value
| Type | Description |
|---|---|
| string | Output path relative to |
rigPrefab
Declaration
public string rigPrefab
Field Value
| Type | Description |
|---|---|
| string | Project path to a GameObject prefab carrying a |
stages
Declaration
public RecipeCutsceneStageDto[] stages
Field Value
| Type | Description |
|---|---|
| RecipeCutsceneStageDto[] | Ordered list of stages played in sequence. |