Struct CascadeDynamicEntry
One runtime-resolved entry for a dynamic menu column (a spell, an item, a target, …).
Inherited Members
Namespace: Serenity.Menu.Application.Cascade
Assembly: Serenity.Menu.Application.dll
Syntax
public struct CascadeDynamicEntry
Constructors
CascadeDynamicEntry(string, object, bool)
Declaration
public CascadeDynamicEntry(string label, object payload, bool enabled = true)
Parameters
| Type | Name | Description |
|---|---|---|
| string | label | |
| object | payload | |
| bool | enabled |
Fields
Enabled
Declaration
public bool Enabled
Field Value
| Type | Description |
|---|---|
| bool |
Label
Declaration
public string Label
Field Value
| Type | Description |
|---|---|
| string |
Payload
Declaration
public object Payload
Field Value
| Type | Description |
|---|---|
| object |