Class SerenityPackageImportScrubber
Scorched-earth package updater: the Serenity package is the sole owner of
Assets/Serenity/Scripts, Tests and Documentation, so when a Serenity package
import starts this scrubber moves those folders to the OS trash (recoverable) and lets the import lay
everything down fresh — no orphans, no GUID hostages, no compile errors, no restart. Media/ is
never touched (users modify prefabs and themes in place). A post-import safety net additionally trashes
any leftover files under the same roots that were not part of the import, covering editor versions
where the pre-import hook fires after files land. Deleting the running scrubber's own sources is safe:
the loaded assembly stays in the domain for the rest of the session, and the import restores the files.
Accepted destructive edge: partial Custom Package imports of the framework folders are UNSUPPORTED —
a file the user deselects during a Serenity import is not part of the imported items, so the safety
net treats the on-disk copy as a leftover and moves it to the trash (recoverable). This is a product
decision, not an accident: those folders belong to the package, and deselecting framework files would
otherwise leave exactly the stale-orphan states this mechanism exists to eliminate.
Inherited Members
Namespace: Serenity.Editor.ObsoleteAssetCleaner
Assembly: Serenity.ObsoleteAssetCleaner.Editor.dll
Syntax
public static class SerenityPackageImportScrubber