Class CreateCutsceneWindow
Step-by-step window for creating a cutscene: pick a stage template, edit the stages, choose a rig, opt into a no-code play trigger, then create. The window only collects input; CutsceneCreator does the asset/script work (and registers the new definition into the player settings). Mirrors the Settings Wizard.
Namespace: Serenity.CutscenePlayer.Installation.Settings.Editor.Builder
Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
Syntax
public sealed class CreateCutsceneWindow : EditorWindow
Constructors
CreateCutsceneWindow()
Declaration
public CreateCutsceneWindow()
Methods
Open()
Declaration
public static void Open()