Class AudioPlaybackCandidateTests
Tests for the AudioPlaybackCandidate value type — the pure, Unity-agnostic snapshot of a playing slot consumed by the priority selector. Guards that the constructor stores every field verbatim, since the selector relies on those values to make its decision.
Inherited Members
Namespace: Serenity.AudioPlayer.Tests.Domain
Assembly: Tests.dll
Syntax
public class AudioPlaybackCandidateTests
Constructors
AudioPlaybackCandidateTests()
Declaration
public AudioPlaybackCandidateTests()
Methods
Ctor_CanBeReplacedFalse_IsStored()
Declaration
public void Ctor_CanBeReplacedFalse_IsStored()
Ctor_LargeSequence_PreservesLongRange()
Declaration
public void Ctor_LargeSequence_PreservesLongRange()
Ctor_NegativeIndexAndPriority_AreStoredVerbatim()
Declaration
public void Ctor_NegativeIndexAndPriority_AreStoredVerbatim()
Ctor_StoresAllFields()
Declaration
public void Ctor_StoresAllFields()
Default_StructValue_HasZeroFields()
Declaration
public void Default_StructValue_HasZeroFields()
Index_IsReturnedVerbatim_NotNormalized()
Declaration
public void Index_IsReturnedVerbatim_NotNormalized()