Class UnityGlobalServiceTests
Tests for the UnityGlobalService MonoBehaviour properties and event-dispatcher wiring. Scene lifecycle paths (RestartApplication / Input System cleanup) need a full scene + Input System setup and are out of scope.
Inherited Members
Namespace: Serenity.UnityGlobal.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityGlobalServiceTests
Constructors
UnityGlobalServiceTests()
Declaration
public UnityGlobalServiceTests()
Methods
IdGuidLogService_SettersAndGetters()
Declaration
public void IdGuidLogService_SettersAndGetters()
Implements_IGlobalService()
Declaration
public void Implements_IGlobalService()
InitializeEventDispatcher_SubscribesWithoutThrowing()
Declaration
public void InitializeEventDispatcher_SubscribesWithoutThrowing()
Initialize_WiresEventDispatcherAndLogService()
Declaration
public void Initialize_WiresEventDispatcherAndLogService()
SetEventDispatcherService_ReplacesInstance()
Declaration
public void SetEventDispatcherService_ReplacesInstance()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()