Class UnityToastSignalReactionComponent
Bridge that turns a dispatched ShowToastSignal into a visible toast on a
UnityToastComponent.
Unlike SignalReactionComponent (whose response is parameterless), this listener reads the
signal's Message payload and forwards it to Show(string),
so one component renders any message — letting different call sites (e.g. each cascade menu option)
request a different toast without one event per message.
Namespace: Serenity.Ui.Infrastructure.Components.Toast
Assembly: Serenity.UnityUi.Infrastructure.dll
Syntax
public class UnityToastSignalReactionComponent : MonoBehaviour
Remarks
Subscription goes through the shared IEventDispatcherService resolved via
ServiceLocatorBridge. Because the service is registered during the initialization
pipeline (possibly after this component is enabled), binding waits via a coroutine and unsubscribes
cleanly when disabled or destroyed — mirroring SignalReactionComponent.
Constructors
UnityToastSignalReactionComponent()
Declaration
public UnityToastSignalReactionComponent()