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    Class BatchMusicTrackImporter.Input

    Everything needed to create a batch of music track definitions.

    Inheritance
    object
    BatchMusicTrackImporter.Input
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.MusicPlayer.Installation.Settings.Editor.Builder
    Assembly: Serenity.UnityMusicPlayer.Infrastructure.Editor.dll
    Syntax
    public sealed class BatchMusicTrackImporter.Input

    Constructors

    Input()

    Declaration
    public Input()

    Fields

    FolderPath

    Project folder the track definition assets are created in. Where external audio files are copied is decided separately per ImportExternalAudioFile(string, string, out string) call.

    Declaration
    public string FolderPath
    Field Value
    Type Description
    string

    Items

    Declaration
    public List<BatchMusicTrackImporter.Item> Items
    Field Value
    Type Description
    List<BatchMusicTrackImporter.Item>

    MakeUniqueNames

    Declaration
    public bool MakeUniqueNames
    Field Value
    Type Description
    bool
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