Namespace Serenity.Menu.Infrastructure.Views
Classes
UnityMenuView
Partial class for UnityMenuView containing navigation/submit haptic feedback. The feedback service is the single source of truth — this view only asks it to play a definition; the service owns enable/intensity scaling. The service is resolved lazily via ServiceLocatorBridge because it is registered during the initialization pipeline, possibly after this view exists. Menus target the acting pad (the player driving the menu just pressed Navigate/Submit, so it is the current device).
Enums
MenuFeedbackMode
How a menu participates in navigation/submit haptics.