Class GameModeMusicBinderComponent.GameModeMusicEntry
Maps one game mode to the Signal Definition dispatched when that mode is entered.
Inheritance
GameModeMusicBinderComponent.GameModeMusicEntry
Assembly: Serenity.UnityGameMode.Infrastructure.dll
Syntax
public class GameModeMusicBinderComponent.GameModeMusicEntry
Constructors
GameModeMusicEntry()
Declaration
public GameModeMusicEntry()
Fields
mode
Declaration
Field Value
onEnterSignal
Declaration
public ScriptableObject onEnterSignal
Field Value
| Type |
Description |
| ScriptableObject |
|