Class ViewportRectTests
Guards ViewportRect — the value object every split-screen and active-camera contract is expressed in. These are the load-bearing contracts: construction must clamp out-of-range components into 0..1 (a computed or untrusted rect can never describe an off-screen viewport), value equality must compare by component (so layouts and assignments can be asserted structurally), and Full must be the canonical full-screen rect every degradation path relies on.
Inherited Members
Namespace: Serenity.GameCamera.Tests.Domain
Assembly: Tests.dll
Syntax
public class ViewportRectTests
Constructors
ViewportRectTests()
Declaration
public ViewportRectTests()
Methods
Constructor_ClampsComponentsAboveOne()
Declaration
public void Constructor_ClampsComponentsAboveOne()
Constructor_ClampsComponentsBelowZero()
Declaration
public void Constructor_ClampsComponentsBelowZero()
Equals_WhenDifferentComponents_ReturnsFalse()
Declaration
public void Equals_WhenDifferentComponents_ReturnsFalse()
Equals_WhenSameComponents_ReturnsTrue()
Declaration
public void Equals_WhenSameComponents_ReturnsTrue()
Full_EqualsZeroZeroOneOne()
Declaration
public void Full_EqualsZeroZeroOneOne()
GetHashCode_WhenEqualInstances_AreConsistent()
Declaration
public void GetHashCode_WhenEqualInstances_AreConsistent()