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    Class UnityGameCameraSettingsEditor

    Custom inspector for UnityGameCameraSettings.

    NOTE: the Serenity.Global.Infrastructure.Settings.Editor.FoundationEditor`1 base OnInspectorGUI draws ONLY the header + Id/Guid fields — it does NOT draw the remaining serialized fields, despite what its doc comment implies (project gotcha, see UnityFeedbackSettingsEditor for the same pattern). Every remaining field is therefore drawn explicitly below, with tooltips aimed at a designer who has never touched the GameCamera aggregate before.

    Inheritance
    object
    UnityGameCameraSettingsEditor
    Namespace: Serenity.GameCamera.Infrastructure.Editor
    Assembly: Serenity.UnityGameCamera.Infrastructure.Editor.dll
    Syntax
    public class UnityGameCameraSettingsEditor : FoundationEditor<UnityGameCameraSettings>

    Constructors

    UnityGameCameraSettingsEditor()

    Declaration
    public UnityGameCameraSettingsEditor()

    Methods

    DrawSerializedFields()

    Suppresses base auto-drawing; all fields are drawn explicitly below.

    Declaration
    protected override void DrawSerializedFields()

    OnInspectorGUI()

    Declaration
    public override void OnInspectorGUI()
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