Enum SplitScreenLayout
Describes how the screen is partitioned among the active player viewports when
split-screen is active. This is a pure layout intent — the actual per-player
ViewportRect values are computed from it by
SplitScreenLayoutCalculator.
Namespace: Serenity.GameCamera.Domain.Enums
Assembly: Serenity.GameCamera.Domain.dll
Syntax
public enum SplitScreenLayout
Fields
| Name | Description |
|---|---|
| Horizontal | Viewports are placed side by side, left to right (the screen is split horizontally). |
| Manual | The caller assigns viewport rects explicitly (via |
| Quadrants | Viewports are arranged in up to four quadrants (a 2x2 grid). |
| Single | No screen split: every player slot gets the full screen (exclusive display). |
| Vertical | Viewports are stacked top to bottom (the screen is split vertically). |