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    Namespace Serenity.GameCamera.Application.Events

    Classes

    ActiveCameraChangedSignal

    Broadcast whenever the resolved active camera changes, whether due to an explicit selection, an override, or a depth-priority re-resolution among registered cameras.

    SplitScreenChangedSignal

    Broadcast whenever split-screen is activated, deactivated, or its layout changes, so UI and gameplay systems can react to the new player-viewport arrangement.

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