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    Class CreateCutsceneWindow

    Step-by-step window for creating a cutscene: pick a stage template, edit the stages, choose a rig, opt into a no-code play trigger, then create. The window only collects input; CutsceneCreator does the asset/script work (and registers the new definition into the player settings). Mirrors the Settings Wizard.

    Inheritance
    object
    CreateCutsceneWindow
    Namespace: Serenity.CutscenePlayer.Installation.Settings.Editor.Builder
    Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
    Syntax
    public sealed class CreateCutsceneWindow : EditorWindow

    Constructors

    CreateCutsceneWindow()

    Declaration
    public CreateCutsceneWindow()

    Methods

    Open()

    Declaration
    public static void Open()
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