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    Class UnityCheckpointInstallerTests

    PlayMode tests for UnityCheckpointInstaller. Verifies that installing creates a Unity-backed checkpoint service (backed by the injected key-value store) on a dedicated GameObject, and that the constructor rejects a null store.

    Inheritance
    object
    UnityCheckpointInstallerTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityCheckpoint.Tests.Installation
    Assembly: Tests.dll
    Syntax
    public class UnityCheckpointInstallerTests

    Constructors

    UnityCheckpointInstallerTests()

    Declaration
    public UnityCheckpointInstallerTests()

    Methods

    Constructor_NullKeyValueStore_Throws()

    Declaration
    public void Constructor_NullKeyValueStore_Throws()

    Install_WithFakeLogService_CreatesServiceGameObject()

    Declaration
    public void Install_WithFakeLogService_CreatesServiceGameObject()

    Install_WithFakeLogService_SetsServiceToConcreteUnityType()

    Declaration
    public void Install_WithFakeLogService_SetsServiceToConcreteUnityType()

    TearDown()

    Declaration
    public void TearDown()
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