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    Class UnityCompositeUiViewCrossNavTests

    Tests cross-menu focus traversal on UnityCompositeUiView: moving focus between stacked menu children at boundaries (wrap vs stop), and which menu GetInputView() reports as the input target.

    Inheritance
    object
    UnityCompositeUiViewCrossNavTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Ui.Tests.Infrastructure.Views
    Assembly: Tests.dll
    Syntax
    public class UnityCompositeUiViewCrossNavTests

    Constructors

    UnityCompositeUiViewCrossNavTests()

    Declaration
    public UnityCompositeUiViewCrossNavTests()

    Methods

    GetInputView_IsNull_WhenSubtreeInputSuppressed()

    Declaration
    public void GetInputView_IsNull_WhenSubtreeInputSuppressed()

    MoveBackward_FocusesPreviousMenuLastOption()

    Declaration
    public void MoveBackward_FocusesPreviousMenuLastOption()

    MoveForward_FocusesNextMenuFirstOption_AndBlursCurrent()

    Declaration
    public void MoveForward_FocusesNextMenuFirstOption_AndBlursCurrent()

    SetUp()

    Declaration
    public void SetUp()

    StopMode_DoesNotMovePastTheEnds()

    Declaration
    public void StopMode_DoesNotMovePastTheEnds()

    TearDown()

    Declaration
    public void TearDown()

    WrapMode_WrapsAroundTheStack()

    Declaration
    public void WrapMode_WrapsAroundTheStack()
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