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    Class ConfiguredChannel

    A Serenity audio channel: a UnityAudioPlayerSettings asset routed to a mixer group.

    Inheritance
    object
    ConfiguredChannel
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.SoundMixer.Infrastructure.RelationshipManager.Editor
    Assembly: Serenity.UnitySoundMixer.Infrastructure.Editor.dll
    Syntax
    public sealed class ConfiguredChannel

    Constructors

    ConfiguredChannel()

    Declaration
    public ConfiguredChannel()

    Fields

    ChannelType

    Declaration
    public string ChannelType
    Field Value
    Type Description
    string

    Channels

    Declaration
    public uint Channels
    Field Value
    Type Description
    uint

    GroupName

    The mixer group this channel routes to; null/empty when unassigned.

    Declaration
    public string GroupName
    Field Value
    Type Description
    string

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    SettingsName

    Declaration
    public string SettingsName
    Field Value
    Type Description
    string
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