Class OnGameSettingsValueUpdatedInputTests
Tests for OnGameSettingsValueUpdatedInput covering the single-vs-bulk change detection, changed-setting lookup and ToString.
Inherited Members
Namespace: Serenity.GameSettings.Tests.Application
Assembly: Tests.dll
Syntax
public class OnGameSettingsValueUpdatedInputTests
Constructors
OnGameSettingsValueUpdatedInputTests()
Declaration
public OnGameSettingsValueUpdatedInputTests()
Methods
Ctor_DefaultsChangedIdToNull()
Declaration
public void Ctor_DefaultsChangedIdToNull()
Ctor_StoresDictionaryAndChangedId()
Declaration
public void Ctor_StoresDictionaryAndChangedId()
GetChangedSetting_ReturnsEntity_WhenIdExists()
Declaration
public void GetChangedSetting_ReturnsEntity_WhenIdExists()
GetChangedSetting_ReturnsNull_WhenBulkUpdate()
Declaration
public void GetChangedSetting_ReturnsNull_WhenBulkUpdate()
GetChangedSetting_ReturnsNull_WhenIdNotFound()
Declaration
public void GetChangedSetting_ReturnsNull_WhenIdNotFound()
IsSingleSettingChange_False_WhenChangedIdEmpty()
Declaration
public void IsSingleSettingChange_False_WhenChangedIdEmpty()
IsSingleSettingChange_False_WhenChangedIdNull()
Declaration
public void IsSingleSettingChange_False_WhenChangedIdNull()
IsSingleSettingChange_True_WhenChangedIdProvided()
Declaration
public void IsSingleSettingChange_True_WhenChangedIdProvided()
ToString_BulkUpdate_ListsAllSettings()
Declaration
public void ToString_BulkUpdate_ListsAllSettings()
ToString_SingleChange_DescribesChangedSetting()
Declaration
public void ToString_SingleChange_DescribesChangedSetting()
ToString_SingleChange_NotFound_DescribesMissingId()
Declaration
public void ToString_SingleChange_NotFound_DescribesMissingId()