Class GameModeMusicBinderComponentTests
Tests for Serenity.GameMode.Infrastructure.Components.GameModeMusicBinderComponent: entering a mapped game mode dispatches that mode's Signal Definition, entering an unmapped mode does nothing, and disabling unsubscribes.
Inherited Members
Namespace: Serenity.UnityGameMode.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class GameModeMusicBinderComponentTests
Constructors
GameModeMusicBinderComponentTests()
Declaration
public GameModeMusicBinderComponentTests()
Methods
Disable_Unsubscribes()
Declaration
public void Disable_Unsubscribes()
EnteringMappedMode_DispatchesItsSignal()
Declaration
public void EnteringMappedMode_DispatchesItsSignal()
EnteringUnmappedMode_DispatchesNothing()
Declaration
public void EnteringUnmappedMode_DispatchesNothing()
TearDown()
Declaration
public void TearDown()