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    Class UnityCompositeUiViewCrossNavTests

    Tests cross-menu focus traversal on Serenity.Ui.Infrastructure.Views.UnityCompositeUiView: moving focus between stacked menu children at boundaries (wrap vs stop), and which menu Serenity.Ui.Infrastructure.Views.UnityCompositeUiView.GetInputView reports as the input target.

    Inheritance
    object
    UnityCompositeUiViewCrossNavTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Ui.Tests.Infrastructure.Views
    Assembly: Tests.dll
    Syntax
    public class UnityCompositeUiViewCrossNavTests

    Constructors

    UnityCompositeUiViewCrossNavTests()

    Declaration
    public UnityCompositeUiViewCrossNavTests()

    Methods

    GetInputView_IsNull_WhenSubtreeInputSuppressed()

    Declaration
    public void GetInputView_IsNull_WhenSubtreeInputSuppressed()

    MoveBackward_FocusesPreviousMenuLastOption()

    Declaration
    public void MoveBackward_FocusesPreviousMenuLastOption()

    MoveForward_FocusesNextMenuFirstOption_AndBlursCurrent()

    Declaration
    public void MoveForward_FocusesNextMenuFirstOption_AndBlursCurrent()

    SetUp()

    Declaration
    public void SetUp()

    StopMode_DoesNotMovePastTheEnds()

    Declaration
    public void StopMode_DoesNotMovePastTheEnds()

    TearDown()

    Declaration
    public void TearDown()

    WrapMode_WrapsAroundTheStack()

    Declaration
    public void WrapMode_WrapsAroundTheStack()
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