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    Class UiStateBehaviorTests

    Supplementary behavioral tests for the UiState entity.

    Inheritance
    object
    UiStateBehaviorTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameUi.Tests.Domain
    Assembly: Tests.dll
    Syntax
    public class UiStateBehaviorTests

    Constructors

    UiStateBehaviorTests()

    Declaration
    public UiStateBehaviorTests()

    Methods

    HideHud_SetsHiddenState()

    Declaration
    public void HideHud_SetsHiddenState()

    HideResults_AfterShow_MatchesHidden()

    Declaration
    public void HideResults_AfterShow_MatchesHidden()

    NewState_AllSubStates_AtDefaults()

    Declaration
    public void NewState_AllSubStates_AtDefaults()

    SetActiveScreen_DoesNotAffectHudOrResults()

    Declaration
    public void SetActiveScreen_DoesNotAffectHudOrResults()

    SetActiveScreen_Overwrites_PreviousScreen()

    Declaration
    public void SetActiveScreen_Overwrites_PreviousScreen()

    SetHudState_DoesNotAffectResults()

    Declaration
    public void SetHudState_DoesNotAffectResults()

    SetUp()

    Declaration
    public void SetUp()

    ShowHud_AfterPaused_ResetsToDefault()

    Declaration
    public void ShowHud_AfterPaused_ResetsToDefault()

    ShowResults_Overwrites_PreviousResults()

    Declaration
    public void ShowResults_Overwrites_PreviousResults()
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