logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Namespace Serenity.UnityWave.Tests.Infrastructure

    Classes

    UnityWaveServiceTests

    PlayMode tests for Serenity.Wave.Infrastructure.Services.UnityWaveService. Lifecycle tests configure waves via Serenity.Wave.Infrastructure.Services.UnityWaveService.ConfigureWaves(Serenity.Wave.Domain.Configuration.WaveConfig[]) (no SOs) so wave advancement does not start spawn coroutines.

    UnityWaveSettingsTests

    PlayMode tests for the Wave ScriptableObject authoring assets: Serenity.Wave.Infrastructure.Settings.UnityWaveConfigSO and Serenity.Wave.Infrastructure.Settings.UnityWaveSetSO, and the Serenity.Wave.Infrastructure.Settings.UnitySpawnEntry DTO. Serialized lists are private; freshly created instances expose their documented defaults (empty collections, zero index).

    In this article
    © 2026 Serenity. All Rights Reserved