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    Class UnitySystemConfigurationServiceFactoryTests

    Tests for Serenity.SystemConfiguration.Infrastructure.Services.UnitySystemConfigurationServiceFactory. Validates the factory contract: creates a GameObject-hosted Serenity.SystemConfiguration.Infrastructure.Services.UnitySystemConfigurationService with the requested name and optional game-settings wiring. Settings disable startup collection to keep the test deterministic.

    Inheritance
    object
    UnitySystemConfigurationServiceFactoryTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnitySystemConfiguration.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnitySystemConfigurationServiceFactoryTests

    Constructors

    UnitySystemConfigurationServiceFactoryTests()

    Declaration
    public UnitySystemConfigurationServiceFactoryTests()

    Methods

    CreateService_AttachesServiceComponent()

    Declaration
    public void CreateService_AttachesServiceComponent()

    CreateService_CreatesGameObject_WithRequestedName()

    Declaration
    public void CreateService_CreatesGameObject_WithRequestedName()

    CreateService_ReturnsNonNull_Service()

    Declaration
    public void CreateService_ReturnsNonNull_Service()

    CreateService_WithGameSettings_WiresWithoutThrowing()

    Declaration
    public void CreateService_WithGameSettings_WiresWithoutThrowing()

    CreateService_WithoutGameSettings_DoesNotThrow()

    Declaration
    public void CreateService_WithoutGameSettings_DoesNotThrow()

    Factory_Implements_ISystemConfigurationServiceFactory()

    Declaration
    public void Factory_Implements_ISystemConfigurationServiceFactory()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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