Namespace Serenity.UnityLocalization.Tests.Infrastructure
Classes
SerenityFallbackLocalizationServiceTests
Tests for Serenity.Localization.Infrastructure.Services.SerenityFallbackLocalizationService — the plain-C#
localization service used in ResourcesOnly/WebGL mode. It deliberately does NOT
touch LocalizationSettings, Addressables, locales or string tables, so the
whole surface is unit-testable without a live localization database.
Covered: null-safe construction, game-language get/set + the GameLanguageChanged
event (including the no-op-on-same-value short-circuit), voice-language get/set,
GetStringTableReference, TryTranslate with no exported data,
the Id/Guid/LogService accessors, game-settings language seeding via a fake service,
and the event-dispatcher subscription / routing path.