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    Namespace Serenity.UnityGameUi.Tests.Infrastructure

    Classes

    UnityGameHudPresenterTests

    PlayMode tests for Serenity.GameUi.Infrastructure.Presenters.UnityGameHudPresenter. The presenter toggles a serialized HUD-root GameObject's active state. The private serialized field is injected via reflection to exercise both the active path and the null-guard path.

    UnityGameResultsPresenterTests

    PlayMode tests for Serenity.GameUi.Infrastructure.Presenters.UnityGameResultsPresenter. The presenter toggles a serialized results-root GameObject's active state. The private serialized field is injected via reflection to exercise both the active path and the null-guard path.

    UnityGameUiServiceTests

    PlayMode tests for Serenity.GameUi.Infrastructure.Services.UnityGameUiService. The service is a MonoBehaviour driven via AddComponent + its public API. Verifies UiState tracking and forwarding to injected presenters (spy ports).

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