Class UnityAudioPlayerSourceStateTests
Tests for Serenity.AudioPlayer.Infrastructure.Services.UnityAudioPlayerSourceState, the per-slot runtime metadata tracked alongside each pooled UnityEngine.AudioSource.
Inherited Members
Namespace: Serenity.UnityAudioPlayer.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityAudioPlayerSourceStateTests
Constructors
UnityAudioPlayerSourceStateTests()
Declaration
public UnityAudioPlayerSourceStateTests()
Methods
Ctor_BindsGivenSource()
Declaration
public void Ctor_BindsGivenSource()
Ctor_InitializesCanBeReplacedToTrue()
Declaration
public void Ctor_InitializesCanBeReplacedToTrue()
Ctor_InitializesClipIdToNull()
Declaration
public void Ctor_InitializesClipIdToNull()
Ctor_InitializesPolicyToIgnoreIfNoSourceAvailable()
Declaration
public void Ctor_InitializesPolicyToIgnoreIfNoSourceAvailable()
Ctor_InitializesPriorityToZero()
Declaration
public void Ctor_InitializesPriorityToZero()
Ctor_InitializesSequenceToZero()
Declaration
public void Ctor_InitializesSequenceToZero()
Fields_AreMutable()
Declaration
public void Fields_AreMutable()