Class SyncSoundMixerEffectLoopsWindow
Editor window (Tools > Serenity > Audio > Sync Effect Loops) that makes the AudioMixer match the
project's effect-loop definitions. The definition is the source of truth: add a source group to a
definition's Sources, press Sync, and the mixer wiring (Send + exposed parameters) appears —
idempotent and additive.
Namespace: Serenity.SoundMixer.Infrastructure.AudioMixerEffectLoop.Editor
Assembly: Serenity.UnitySoundMixer.Infrastructure.Editor.dll
Syntax
public class SyncSoundMixerEffectLoopsWindow : EditorWindow
Constructors
SyncSoundMixerEffectLoopsWindow()
Declaration
public SyncSoundMixerEffectLoopsWindow()
Methods
ShowWindow()
Declaration
public static void ShowWindow()