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    Class SyncSoundMixerEffectLoopsWindow

    Editor window (Tools > Serenity > Audio > Sync Effect Loops) that makes the AudioMixer match the project's effect-loop definitions. The definition is the source of truth: add a source group to a definition's Sources, press Sync, and the mixer wiring (Send + exposed parameters) appears — idempotent and additive.

    Inheritance
    object
    SyncSoundMixerEffectLoopsWindow
    Namespace: Serenity.SoundMixer.Infrastructure.AudioMixerEffectLoop.Editor
    Assembly: Serenity.UnitySoundMixer.Infrastructure.Editor.dll
    Syntax
    public class SyncSoundMixerEffectLoopsWindow : EditorWindow

    Constructors

    SyncSoundMixerEffectLoopsWindow()

    Declaration
    public SyncSoundMixerEffectLoopsWindow()

    Methods

    ShowWindow()

    Declaration
    public static void ShowWindow()
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