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    Class AudioMixerEffectLoopReflectionException

    Raised when the internal Unity AudioMixer API cannot be reached as expected — almost always because the (undocumented) internal API changed in a Unity version. The message always names the running Unity version so maintainers can pinpoint the break.

    Inheritance
    object
    Exception
    AudioMixerEffectLoopReflectionException
    Implements
    ISerializable
    _Exception
    Inherited Members
    Exception.GetBaseException()
    Exception.ToString()
    Exception.GetObjectData(SerializationInfo, StreamingContext)
    Exception.GetType()
    Exception.Message
    Exception.Data
    Exception.InnerException
    Exception.TargetSite
    Exception.StackTrace
    Exception.HelpLink
    Exception.Source
    Exception.HResult
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    Namespace: Serenity.SoundMixer.Infrastructure.AudioMixerEffectLoop.Editor
    Assembly: Serenity.UnitySoundMixer.Infrastructure.Editor.dll
    Syntax
    public sealed class AudioMixerEffectLoopReflectionException : Exception, ISerializable, _Exception

    Constructors

    AudioMixerEffectLoopReflectionException(string)

    Declaration
    public AudioMixerEffectLoopReflectionException(string message)
    Parameters
    Type Name Description
    string message

    AudioMixerEffectLoopReflectionException(string, Exception)

    Declaration
    public AudioMixerEffectLoopReflectionException(string message, Exception inner)
    Parameters
    Type Name Description
    string message
    Exception inner

    Implements

    ISerializable
    _Exception
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