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    Class UnityGlobalServiceFactoryTests

    EditMode tests for UnityGlobalServiceFactory. Validates the factory contract: creates a properly configured IGlobalService backed by a GameObject with UnityGlobalService component.

    Inheritance
    object
    UnityGlobalServiceFactoryTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Global.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class UnityGlobalServiceFactoryTests

    Constructors

    UnityGlobalServiceFactoryTests()

    Declaration
    public UnityGlobalServiceFactoryTests()

    Methods

    CreateService_AttachesUnityGlobalServiceComponent()

    Declaration
    public void CreateService_AttachesUnityGlobalServiceComponent()

    CreateService_CreatesGameObject_WithCorrectName()

    Declaration
    public void CreateService_CreatesGameObject_WithCorrectName()

    CreateService_InitializesEventDispatcher()

    Declaration
    public void CreateService_InitializesEventDispatcher()

    CreateService_ReturnsNonNull_IGlobalService()

    Declaration
    public void CreateService_ReturnsNonNull_IGlobalService()

    Implements_IGlobalServiceFactory()

    Declaration
    public void Implements_IGlobalServiceFactory()
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