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    Class GameModeSignalTests

    Tests for GameMode application signals.

    Inheritance
    object
    GameModeSignalTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameMode.Tests.Application
    Assembly: Tests.dll
    Syntax
    public class GameModeSignalTests

    Constructors

    GameModeSignalTests()

    Declaration
    public GameModeSignalTests()

    Methods

    EndGameSessionSignal_IsSerializable()

    Declaration
    public void EndGameSessionSignal_IsSerializable()

    EnterMenuSignal_IsSerializable()

    Declaration
    public void EnterMenuSignal_IsSerializable()

    GameModeChangedSignal_Ctor_StoresFields()

    Declaration
    public void GameModeChangedSignal_Ctor_StoresFields()

    GameModeChangedSignal_ToString_ContainsModes()

    Declaration
    public void GameModeChangedSignal_ToString_ContainsModes()

    PauseToggledSignal_Ctor_StoresIsPaused_False()

    Declaration
    public void PauseToggledSignal_Ctor_StoresIsPaused_False()

    PauseToggledSignal_Ctor_StoresIsPaused_True()

    Declaration
    public void PauseToggledSignal_Ctor_StoresIsPaused_True()

    PauseToggledSignal_ToString_ContainsIsPaused()

    Declaration
    public void PauseToggledSignal_ToString_ContainsIsPaused()

    ResumeGameSignal_IsSerializable()

    Declaration
    public void ResumeGameSignal_IsSerializable()

    StartGameSignal_IsSerializable()

    Declaration
    public void StartGameSignal_IsSerializable()
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