logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Namespace Serenity.GameMode.Application.Events

    Classes

    EndGameSessionAction

    Action that reacts to EndGameSession signals by transitioning to Menu mode.

    EndGameSessionSignal

    Signal dispatched to end the current game session and return to the main menu.

    EnterMenu

    Action that reacts to EnterMenu signals by transitioning to Menu mode.

    EnterMenuSignal

    Signal dispatched to return to the main menu.

    GameModeChangedSignal

    Signal dispatched when the game mode changes.

    PauseToggledSignal

    Signal dispatched when pause is toggled.

    ResumeGame

    Action that reacts to ResumeGame signals by resuming gameplay from pause.

    ResumeGameSignal

    Signal dispatched to resume the game from a paused state.

    StartGame

    Action that reacts to StartGame signals by transitioning to Game mode.

    StartGameSignal

    Signal dispatched to start the game.

    In this article
    © 2026 Serenity. All Rights Reserved