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    Class SpawnEntry

    Defines when, where, and how many actors spawn.

    Inheritance
    object
    SpawnEntry
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Wave.Domain.Entities
    Assembly: Serenity.Wave.Domain.dll
    Syntax
    public abstract class SpawnEntry

    Constructors

    SpawnEntry()

    Declaration
    protected SpawnEntry()

    Properties

    Actor

    Declaration
    public abstract object Actor { get; }
    Property Value
    Type Description
    object

    Cadence

    Declaration
    public abstract float Cadence { get; }
    Property Value
    Type Description
    float

    Count

    Declaration
    public abstract int Count { get; }
    Property Value
    Type Description
    int

    SpawnDelay

    Declaration
    public abstract float SpawnDelay { get; }
    Property Value
    Type Description
    float

    SpawnPointId

    Declaration
    public abstract string SpawnPointId { get; }
    Property Value
    Type Description
    string
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