logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Namespace Serenity.Ui.Application.Components

    Classes

    UiCancellableActions

    Implementation of IUiCancellableActions to handle UI cancellation actions.

    UiComponentActions

    Implementation of IUiComponentActions to handle UI component lifecycle actions.

    UiComponentParameters

    Implementation of IUiComponentParameters to hold parameters for UI components.

    UiEditableActions

    Implementation of IUiEditableActions to handle UI editable actions.

    UiEditableParameters

    Implementation of IUiEditableParameters to hold parameters for UI editable components.

    UiInteractableComponentActions

    Implementation of IUiInteractableComponentActions to handle UI interactable component actions.

    UiInteractableComponentParameters

    Implementation of IUiInteractableComponentParameters to hold parameters for UI interactable components.

    UiSelectableActions

    Implementation of IUiSelectableActions to handle UI selectable actions.

    UiSelectableParameters

    Implementation of IUiSelectableParameters to hold parameters for UI selectable components.

    UiSlideableActions

    Implementation of IUiSlideableActions to handle UI slideable actions.

    UiSlideableParameters

    Implementation of IUiSlideableParameters to hold parameters for UI slideable components.

    UiSubmittableActions

    Implementation of IUiSubmittableActions to handle UI submittable actions.

    UiToggleableActions

    Implementation of IUiToggleableActions to handle UI toggleable actions.

    UiToggleableParameters

    Implementation of IUiToggleableParameters to hold parameters for a toggleable UI component.

    In this article
    © 2026 Serenity. All Rights Reserved