Class StageFailedSignal
Signal dispatched when a stage fails (timer expired or all lives lost).
Namespace: Serenity.Stage.Application.Events
Assembly: Serenity.Stage.Application.dll
Syntax
public class StageFailedSignal : EventDispatcherSignal
Constructors
StageFailedSignal(StageId)
Creates a new StageFailedSignal.
Declaration
public StageFailedSignal(StageId stageId)
Parameters
| Type | Name | Description |
|---|---|---|
| StageId | stageId | The identity of the failed stage. |
Fields
StageId
The identity of the failed stage.
Declaration
public readonly StageId StageId
Field Value
| Type | Description |
|---|---|
| StageId |