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    Class UnityAudioGameSettingsDefinition

    Unity ScriptableObject for audio-specific game settings definitions.
    Specialized game settings definition for audio-related configuration options such as master volume, music volume, sound effects volume, and audio quality settings.
    Extends the base UnityGameSettingsDefinition with audio-specific categorization.

    Inheritance
    object
    UnityGameSettingsDefinition
    UnityAudioGameSettingsDefinition
    Implements
    IGameSettingsDefinition
    IFoundationSettings
    Inherited Members
    UnityGameSettingsDefinition.Id
    UnityGameSettingsDefinition.Guid
    UnityGameSettingsDefinition.selectableValueTypeName
    UnityGameSettingsDefinition.selectableObjectValues
    UnityGameSettingsDefinition.ValueType
    UnityGameSettingsDefinition.Options
    UnityGameSettingsDefinition.DefaultValue
    UnityGameSettingsDefinition.MinimumValue
    UnityGameSettingsDefinition.MaximumValue
    UnityGameSettingsDefinition.CharacterLimit
    UnityGameSettingsDefinition.IsStoreable
    UnityGameSettingsDefinition.IsTranslatingValue
    UnityGameSettingsDefinition.AvoidResetToDefault
    Namespace: Serenity.GameSettings.Installation.Settings
    Assembly: Serenity.UnityGlobal.Infrastructure.dll
    Syntax
    public class UnityAudioGameSettingsDefinition : UnityGameSettingsDefinition, IGameSettingsDefinition, IFoundationSettings

    Constructors

    UnityAudioGameSettingsDefinition()

    Declaration
    public UnityAudioGameSettingsDefinition()

    Implements

    IGameSettingsDefinition
    IFoundationSettings
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