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    Class UnitySequencePlayerSettings

    Unity-specific ScriptableObject settings for the sequence player service. Contains references to all available sequence definitions for runtime lookup. Implements ISequencePlayerSettings so vertical aggregates (e.g., CutscenePlayer) can specialize this settings surface.

    Inheritance
    object
    UnitySequencePlayerSettings
    Implements
    ISequencePlayerSettings
    IFoundationSettings
    Namespace: Serenity.SequencePlayer.Infrastructure.Settings
    Assembly: Serenity.UnitySequencePlayer.Infrastructure.dll
    Syntax
    public class UnitySequencePlayerSettings : ScriptableObject, ISequencePlayerSettings, IFoundationSettings

    Constructors

    UnitySequencePlayerSettings()

    Declaration
    public UnitySequencePlayerSettings()

    Fields

    Guid

    Declaration
    public string Guid
    Field Value
    Type Description
    string

    Global unique identifier for this settings asset.

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    Unique identifier for this settings asset.

    Properties

    Definitions

    Gets the array of sequence definitions.

    Declaration
    public UnitySequenceDefinition[] Definitions { get; }
    Property Value
    Type Description
    UnitySequenceDefinition[]

    Implements

    ISequencePlayerSettings
    IFoundationSettings
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