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    Class StateBusDebugPanel

    Debug component that displays and allows editing of state bus values in Play Mode. Add to a GameObject to create a runtime debug panel.

    Inheritance
    object
    StateBusDebugPanel
    Namespace: Serenity.ProceduralExpression.Infrastructure.Debug
    Assembly: Serenity.UnityProceduralExpression.Infrastructure.dll
    Syntax
    public class StateBusDebugPanel : MonoBehaviour

    Constructors

    StateBusDebugPanel()

    Declaration
    public StateBusDebugPanel()
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