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    Class UnityPlayerInputJoinGateSettingsTests

    Inheritance
    object
    UnityPlayerInputJoinGateSettingsTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.InputGateway.Tests.Infrastructure.Settings
    Assembly: Tests.dll
    Syntax
    public class UnityPlayerInputJoinGateSettingsTests

    Constructors

    UnityPlayerInputJoinGateSettingsTests()

    Declaration
    public UnityPlayerInputJoinGateSettingsTests()

    Methods

    Allow_WhenCapacityReached_ReturnsFalse()

    Declaration
    public void Allow_WhenCapacityReached_ReturnsFalse()

    Allow_WhenCurrentSlotsIsNull_TreatsItAsEmpty()

    Declaration
    public void Allow_WhenCurrentSlotsIsNull_TreatsItAsEmpty()

    Allow_WhenDuplicateDeviceDenied_ReturnsFalse()

    Declaration
    public void Allow_WhenDuplicateDeviceDenied_ReturnsFalse()

    Allow_WhenJoinRulesPass_DoesNotApplyDeviceFiltering()

    Declaration
    public void Allow_WhenJoinRulesPass_DoesNotApplyDeviceFiltering()

    Allow_WhenKeyboardLimitReached_ReturnsFalse()

    Declaration
    public void Allow_WhenKeyboardLimitReached_ReturnsFalse()

    Allow_WhenMouseLimitReached_ReturnsFalse()

    Declaration
    public void Allow_WhenMouseLimitReached_ReturnsFalse()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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