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    Class UiStateTests

    Tests for the UiState entity.

    Inheritance
    object
    UiStateTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameUi.Tests.Domain
    Assembly: Tests.dll
    Syntax
    public class UiStateTests

    Constructors

    UiStateTests()

    Declaration
    public UiStateTests()

    Methods

    Ctor_Hud_IsDefault()

    Declaration
    public void Ctor_Hud_IsDefault()

    Ctor_InitialActiveScreen_IsNone()

    Declaration
    public void Ctor_InitialActiveScreen_IsNone()

    Ctor_Results_IsHidden()

    Declaration
    public void Ctor_Results_IsHidden()

    HideHud_ClearsHudVisible()

    Declaration
    public void HideHud_ClearsHudVisible()

    HideResults_ClearsResults()

    Declaration
    public void HideResults_ClearsResults()

    SetActiveScreen_UpdatesScreen()

    Declaration
    public void SetActiveScreen_UpdatesScreen()

    SetHudState_UpdatesHud()

    Declaration
    public void SetHudState_UpdatesHud()

    SetResultsState_UpdatesResults()

    Declaration
    public void SetResultsState_UpdatesResults()

    SetUp()

    Declaration
    public void SetUp()

    ShowHud_SetsHudVisible()

    Declaration
    public void ShowHud_SetsHudVisible()

    ShowResults_Defeat_ShowsResults()

    Declaration
    public void ShowResults_Defeat_ShowsResults()

    ShowResults_Victory_ShowsResults()

    Declaration
    public void ShowResults_Victory_ShowsResults()
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