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    Class UnityGameResultsPresenter

    Unity MonoBehaviour implementation of IGameResultsPresenter.

    Inheritance
    object
    UnityGameResultsPresenter
    Implements
    IGameResultsPresenter
    Namespace: Serenity.GameUi.Infrastructure.Presenters
    Assembly: Serenity.UnityGameUi.Infrastructure.dll
    Syntax
    public class UnityGameResultsPresenter : MonoBehaviour, IGameResultsPresenter
    Remarks

    Provides a minimal stub that toggles a GameObject's active state to show/hide the results screen. Concrete games should extend or replace this with project-specific rendering logic.

    Constructors

    UnityGameResultsPresenter()

    Declaration
    public UnityGameResultsPresenter()

    Methods

    HideResults()

    Declaration
    public void HideResults()

    ShowResults(ResultsState)

    Declaration
    public void ShowResults(ResultsState state)
    Parameters
    Type Name Description
    ResultsState state

    Implements

    IGameResultsPresenter
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