Enum GameMode
Represents the possible modes of the game application.
Namespace: Serenity.GameMode.Domain.Enums
Assembly: Serenity.GameMode.Domain.dll
Syntax
public enum GameMode
Fields
| Name | Description |
|---|---|
| Cutscene | |
| Game | Active gameplay state. |
| Initialization | Starting GameMode |
| Menu | Main menu, settings, and other non-gameplay screens. |
| Pause | Gameplay is paused with pause menu overlay. |