Class UnityFileLogSettings
Unity-specific ScriptableObject configuration for file logging service settings.
Extends UnityLogSettings to provide file-based logging configuration with
Unity editor integration through CreateAssetMenu attribute.
Inherits log level filtering, category management, and formatting options while adding
file persistence configuration for Unity file logging operations.
Implements
Namespace: Serenity.EventDispatcher.Infrastructure.Settings
Assembly: Serenity.UnityFileLogging.Infrastructure.dll
Syntax
public class UnityFileLogSettings : UnityLogSettings, IFileLogPersistenceSettings
Constructors
UnityFileLogSettings()
Declaration
public UnityFileLogSettings()
Fields
LogFileName
The filename used for log file output.
Defaults to DefaultLogFileName.
Declaration
public string LogFileName
Field Value
| Type | Description |
|---|---|
| string |